![]() ![]() In the redone PoH, he became a lot trickier and summoned help. The original Maestro fight in the original PoH was challenging, but very similar to other boss fights at the time. I, alas, quit EQ before getting a chance to go there, even though I had my ToB key. I don’t know if he had any particular lore back then, but the whole music-for-evil’s sake runs through the EQ2 troubador quest, and there might be a connection between the Maestro and the Performer in the EQ1 zone, Theater of Blood, part of the Prophecy of Ro expansion. I remember they re-used Mistmoore’s model for him after they removed MM from MM Castle. Okay, so here I am, in the most evil city in the game doing a quest for the most evil god, the same one who warped high elves into dark elves, created the most supremely evil race in the game from the one with the most good, and my jobs are: Kill a janitor, mine some rocks, and bury them? HUH? I throw myself into devotion for one of the big mojo evil gods in the game and this is what you have me do? She takes my stones and sends them into the Shard of Hate to soak up the hateness, and gives me some already-filled with hate stones and wants me to bury them in Darklight Woods. HEY! Give me something a little more heroic than that! Okay, next task: Mine twelve rancor quartzes in Neriak. I am sure news of his death will resound throughout these cavernous…. First task kill the night janitor at the opera house. In Neriak, you must sow hatred and discord throughout the land to show your fealty to the Lord of Hate himself, Innoruuk. Well, unless you’re good-aligned, in which case I guess they would be alarmed or frightened, but really, who cares about them? I’m just happy that my quest led me to the most awesome city in all of EQ2, Neriak. What would new content be without a quest? This one starts with a happy or delighted mob of some sort in everyone’s home city. Running through the T1 and T2 raids all the time is getting a little old. It was a heck of a lot of fun being someplace new. That will wait for another night, though. At least one guild killed him with a scout tanking him, and there were rumors that fighters could not attack him at all without triggering Bad Stuff, though I think we showed that wasn’t the case. He also has a rather awful curse, and though we tried a lot of things, we didn’t kill him last night. If you attack him, he has a chance to go invulnerable for four seconds. Lots of people from CE would stop by now and then so I could get some sleep, because if I ever stopped camping the place, it would be taken.Īfter taking care of the other easy named (dropped a server-discovery mage dagger), we turned to no longer Magi, but Master P’Tasa. At this time, my cleric was still on the Stromm server so I couldn’t two box her (which would have made it easy), so I used my daughter’s cleric from back when she played, and over the course of those days, got her four or five levels. Mages are decent at soloing, but a level 60 mage is doing about all she can to keep the place even barely clear, especially when the hated Clerics would spawn. This was after the Plane of Hate was changed to a group zone, and people would be roaming through the place at all hours farming stuff, not least of which was Magi P’Tasa’s staff for the mage epic, which could easily fetch 100K plat or more. ![]() I remember camping him for several days on my mage for my epic back in EQ1. I saw Clan of Shadows (hey peeps!), Defiant, #1 guild Virulence (including my former Revolution guild leader, Xagain! HEYA X!) ![]() See? There’s a reason we gather there.Īlmost every raiding guild on Befallen was there along with us. Turns out there’s a really quick way to get there - take the carpet from Sinking Sands to the Darklight Woods, run west to the Nektulos Forest zone, and that lets you out within a few feet of the Hate zone. ![]() It means also we move from place to place together, as a guild.Īfter a bunch of discussion, off we went to the Shard of Hate in Nektulos Forest. We can give each other stuff, duel, check out everyone’s new appearance armor and illusion spells… it’s where masters are rolled upon and given out, it’s just really nice to all be in one spot. Gathering together in one spot in the game each night, well, this is the guild. In a raid it’s too busy to socialize, and in guild chat everyone is just a name. I’m not sure why we meet there - I think it probably goes back to when the guild was on the Guk server. Delusions of Grandeur is kinda unique in always meeting at the same spot before every raid - on the Sinking Sands dock. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |